For the first time, learners and educators have realtime access to the high fidelity, medically validated human head and neck dataset.
Our model, by virtue of its digital nature, demonstrates a significant improvement to the dissection experience together with a cost advantage over conventional methods of learning anatomy by cadaveric dissection. Key advantages also include repeatability, with dissections capable of being practised over and over again in a clean and safe manner.
The 3D Head and Neck model also forms an integral part of the new DDS MSc in Medical Visualisation and Human Anatomy developed in partnership with the University of Glasgow. This degree has evolved into a key educational resource supporting the development of the field of Medical Visualisation, attracting growing numbers of highly talented and qualified home/ EU and International students. This year the course has an intake of students from the disciplines of surgery, biotechnology, art and computing science.
Our groundbreaking research and development work is given further support through feedback received from our contacts in industry who have shown great interest in this project supporting a growing trend to supplement cadaveric dissection with virtual dissection where the former may be subject to practical, religious or economic barriers.
GlaxoSmithKline, Dr. Malcolm Skingle CBE DSc PhD, Director, Academic Liaison
“We think this is the best thing available to train the next cadre of medics and biological scientists.”
© 2016 - School of Simulation and Visualisation