There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia, and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality, or serious games in a variety of medical applications.
This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration.
This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.
P Anderson, V Charissis, S
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P Anderson, S Sakellariou, V
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P Anderson, S Sakellariou, V
Charissis, et al. (2009) Design and Implementation of Augmented Reality
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P Anderson, B.M. Ward, S
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P Anderson (2009) The RCPSG
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P Anderson, V Charissis, B M
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P Anderson, B W Ward, V
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P Anderson, L Brady, B M Ward,
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Kingdom Radiological Congress (UKRC 2008), Birmingham, UK.
P Anderson, V Charissis, L
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P Anderson, B M Ward, S
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Medical Humanities UK (AMH 08), 8-9 July, Glasgow, UK.
P Anderson, O J Garden, D
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Inquiry Into the Application and Validation of Stereoscopic Anatomy Tutorials
for Operative Surgical Training. Society
of Academic & Research Surgery (SARS) ASiT Annual Conference, 7-9 March
2008, Birmingham, UK.
P Anderson, V Charissis, I
Young, and B M Ward (2007) Surgical Education: Applied Virtual Anatomy: Can
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P Anderson, I Parkin, B M Ward,
et al. (2008) Development of the Inguinal Canal Region in 3D for Augmented
Reality Anatomy Training. Poster-publication in the launch of the Centre for
Education in Medicine, Woolfson, Medical School, University of Glasgow, 12
September, Glasgow, UK
P Anderson, B M Ward, V
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3D Human Model: Anatomy and CT Interpretation, poster-publication in the launch
of the Centre for Education in Medicine, Woolfson, Medical School, University
of Glasgow, 12 September, Glasgow, UK
P Anderson and V Charissis
(2008) Scottish Funding Council Report for Feasibility
Study for a Scottish Medical Visualisation Network. Technical report.
Digital Design Studio, Glasgow School of Art, Glasgow, UK.
K Bale, P Chapman, J Purdy, N Aydin,
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K Bale, P Chapman, J Purdy, N Aydin,
and P M Dark (2006) Kaleidomap Visualizations for Cardiovascular Function in
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M Ma (2012) 3D
Technologies for Human Anatomy Education – Incorporating Computer Visualisation
into the Anatomy Curriculum. Invited talk at the Joint meeting of the Anatomical Society: eAnatomy—Interactive
electronic teaching in Anatomical Sciences Education, The Royal College of
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M Ma and H Zheng (2011)
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Springer-Verlag, Germany. ISBN 978-3-642-17823-8, DOI:
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